Teleporters


We have been working on grey boxing a teleporter system for our hallways that will be a main feature on how are player is moved through out the house. the teleportation system will have a few variations including teleport to a random door and teleport to a selected door. These doors will require triggers to turn on and off teleports. they will have to be inactive when not triggered to avoid our player constantly being teleported. but for the ability for our player to go back to where they where using the teleport there will have to be a delay on the teleporter closing.

Written by Brandon B.

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